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AsePlatform is a script for the Aseprite graphic program.

This script allows you to run a mockup of the game screen as a very simple platformer, extremely limited but interactive!

An example in sprite form is attached, however, here is what is needed in the sprite itself:

  • A layer named "TMCollision" with the collision shape drawn with opaque pixels.
  • A layer named "Player". Can be a group.
  • A layer named "Dangers", which must be a group. Within the group, each "danger zone" is a separate layer.
  • A layer named "Bonuses", must be a group. Within the group each bonus is a separate layer.
  • The layer named "Finish", which must be a group. Each element is an object, when colliding with which the game ends with a "finish". And now about the interface:
  • Layer-group with the name "Interface"
  • Inside the "Interface" group, there should be a group called "Health". In such a group each layer is one point of player's health.
  • Inside the "Interface" group there should be a layer called "ScorePoint", one pixel is enough - it will be a reference point where the points gained in the game will be written.

GitHub Page

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Click download now to get access to the following files:

AsePlatform-2023-12-26.zip 2 MB

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